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Lost Vikings
Lost Vikings Game Description
![]() Help the 3 vikings to get out of there! The Lost Vikings is a side-scrolling puzzle/platform video game series which was developed by Blizzard Entertainment (then known as Silicon & Synapse). The first game, The Lost Vikings, was released in 1992 by publisher Interplay Entertainment for DOS, Amiga, Sega Mega Drive and SNES among others. The sequel, The Lost Vikings II, was developed by Blizzard and released in 1994 by Interplay for the SNES. A 32-bit enhanced version of The Lost Vikings II was developed for the Sega Saturn, PlayStation and PC, known in the United States as Norse By Norsewest: Return of the Lost Vikings and in Europe as Lost Vikings 2: Norse by Norsewest. It was released by Interplay in 1996, featuring a new super-deformed style for the characters (the original version kept the same art style as the first game) as well as voiced dialogue samples. However, Blizzard was not involved in the creation of these 32-bit ports. Instead, they were handled by Beam Software.
The main characters in both games are three Vikings, Erik the Swift, Baleog the Fierce, and Olaf the Stout. The goal is to guide all Vikings safely through each level. The game originality is due to the fact that the player controls three different characters (although only one at any given time), and must make use of their individual abilities and work as a team to solve puzzles and progress. In some versions, a second and a third player can join and control the other two characters.
The games music was composed by Allister Brimble and Charles Deenen. The Lost Vikings was originally released for the Super Nintendo Entertainment System, then subsequently released for the Amiga, Amiga CD32, MS-DOS, and Sega Mega Drive/Sega Genesis systems the next year; the Mega Drive/Genesis version contains five stages not present in any other version of the game. Blizzard re-released the game for the Game Boy Advance in 2003. The GBA port is identical to the SNES version, but the password feature has been removed and replaced with three save slots, meaning the player cannot replay any level at any time.
The game features infinite opportunities of retries in case the player loses one of the Vikings. Much of the game appeal comes from the humorous inter-level dialogues of the characters. Art Director Samwise Didier has stated that the character design for Erik the Swift was based on childhood friend Michael Cripps.
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